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- **************************************************
- * *
- * T.V.Chubbies(tm) - Armchair Assassin AGA *
- * *
- * Created: December 1997 by Gadge Software *
- * *
- **************************************************
-
-
- This program is "Revenge-Ware"
-
-
- The object of the game is to blast the stuffing out of as many of
- those EVIL T.V.Chubbies(tm) as your mouse hand can cope with.
-
- Armed only with your own skill and cunning... (and a shotgun or a
- minigun or some photon torpedoes of course) you must rid the world
- of whole crates full of DIABOLICAL T.V.Chubbies(tm) before they can
- find their way into the shops and be unleashed upon an unsuspecting
- and helpless society.
-
- To aid you in your mission you are assisted by those old favourites,
- yes, you guessed it, the "F-Keys".........
- .......and here's what they do!
-
- F1: Increases the number of T.V.Chubbies(tm) in the crate (up to
- a maximum of forty).
-
- F2: Decreases the number of T.V.Chubbies(tm) in the crate (down to
- a minimum of four).
-
- Note: If you have no fast mem the game may not run at the full 50
- frames per second it was designed to if forty Chubbies(tm)
- are selected. Use F2 to cut down the number if the screen
- scrolling seems jerky, or, BUY SOME FAST MEM!
-
- F3: Alters the running speed of the T.V.Chubbies(tm).
-
- F4: Selects the favoured means by which the total destruction of
- those VILE T.V.Chubbies(tm) shall be brought about..........
- .......(selects weapon).
-
- F5: A crappy option that was put in at the last minute to change
- the colour of the ground to make it look a bit like it's been
- snowing because it's nearly Christmas or something.
-
-
- Extra notes: The game is played against the clock and the best
- times are displayed on one of the nine high-score tables.
-
-
- Q. Nine high score tables...Why?
-
- A. 3 weapons at 3 speeds = 9 levels of difficulty, ranged from
- Minigun-Yawn to Photon Torpedo-Turbo.
-
-
- Q. But surely i can just reduce the number of T.V.Chubbies(tm) and
- kill them faster and get a better high score that way?
-
- A. DON'T YOU BELIEVE IT!......As the number of T.V.Chubbies(tm)
- you start with is reduced, the rate at which the counter ticks
- over is increased to compensate (time IS relative after all).
-
-
- Q. Alright then, what if i just leave one T.V.Chubby(tm) alive and
- wait for the counter to clock to zero again and kill it and
- get a better high score this way? After all the counter has
- only four digits.
-
- A. Give it a try! The game also has an internal counter which
- uses a 32 bit number and takes 87 YEARS (ish) to clock back
- to zero.....so if you can spare the time, go for it!
-
-
- Another note: The high score tables are not saved anyhow so don't
- worry about it.
-
-
-
-
- Requirements: An AGA Amiga (fast mem recomended but not neccessary)
-
- A mouse (plugged in if possible. See Amiga manual
- under 'mouse port')
-
- Some F-Keys (see Amiga manual under 'keyboard')
-
- A copy of T.V.Chubbies(tm) - Armchair Assassin AGA.
-
- An armchair to sit in while you play it (not really
- required, but very comfy, and it does feature in the
- title of the game)
-
-
-
- What happens when you crank it up: First you see what is known as
- a 'startup-screen' (sometimes called a 'boot-screen').
- Study this carefully....it contains mug-shots of your
- quarry (the DASTARDLY T.V.Chubbies(tm) themselves).
- Then click the mouse to continue...
-
- Next you get to the main game screen (the one with
- a lot of grass and a big wooden crate on it), this is
- where you can make use of those F-Keys we heard about.
-
- (P.S. You can also quit out of the game on this screen
- by pressing the 'Esc' Key).
-
- When you're ready to play, just click the mouse to
- release the T.V.Chubbies(tm) and blast away.
-
-
-
-
- Last but not least stuff: This game is freely distributable and can
- not be sold for profit (P.D. outlets may charge their
- normal rate for duplication and distribution of public
- domain software).
- The game will run from anywhere as long as it is in
- the same directory as it's data drawer "TCAAdata".
-
- You can get in touch with the author with any suggestions,
- ideas for more weapons, bug reports, requests for non AGA
- versions, moans etc. etc. by E-Mail at this address:
-
-
- simonh@borghome.demon.co.uk
-
-
-
-
- The End.
-